Made these paintings based on characters from the videogame Destiny for a client.
Client saw my earlier Destiny drawing and he asked me if I could draw his too. This is the result. Pretty happy with the results! I feel I'm getting better at rendering and adding details where none were clearly distinguishable.
Tuesday, 12 January 2016
Monday, 4 January 2016
Action scene thumbs
Happy new year!!
I decided that I'm going to start a new portfoliopiece this month. I realised I don't have much action
or dynamic illustrations in my portfolio so these are 9 exploration thumbs to see what works well.
I will then pick one to color key, render and finally be able to add it to my professional portfolio.
I decided that I'm going to start a new portfoliopiece this month. I realised I don't have much action
or dynamic illustrations in my portfolio so these are 9 exploration thumbs to see what works well.
I will then pick one to color key, render and finally be able to add it to my professional portfolio.
Monday, 14 December 2015
Quickstudies #17
Saturday, 12 December 2015
Elegance
Todays quickpaint. Done in about 1.5 hours.
Nice to get back to painting fast and loose again after some detailed asset work I did last week.
I will probably work on this more to get the full amount of detail out of the face. No more time for that today.
Nice to get back to painting fast and loose again after some detailed asset work I did last week.
I will probably work on this more to get the full amount of detail out of the face. No more time for that today.
Thursday, 3 December 2015
Helena
Finally finished this one. Helena.
Based on a character in dark souls 2 I used to play with.
A short while back I did a study on a destiny character with an existing lighting situation. I then took what I learned from that and made this from the ground up.
I realized I need to study folds and cloth more. The complicity of multi directional lighting makes this tricky but with a decent set-up and focused lighting it's very well manageable.
Really happy with the results. Felt like I learned here.
Based on a character in dark souls 2 I used to play with.
A short while back I did a study on a destiny character with an existing lighting situation. I then took what I learned from that and made this from the ground up.
I realized I need to study folds and cloth more. The complicity of multi directional lighting makes this tricky but with a decent set-up and focused lighting it's very well manageable.
Really happy with the results. Felt like I learned here.
Friday, 20 November 2015
Works in progress
Some stuff I'm working on. Neither of these is finished so I'll get back to them.
This one is a piece for a friend that got out of hand. I got lost in the lighting and contrast and I'm gonna let this sit for a bit and get back to it fresh.
This one is an experimentation with 3D software and perspective. The details are coming along but I'm not sure what to do to enhance the depth feeling. Also will get back to this.
A character from a game I like to sporadically play. There's a lot of creative freedom in this and it looks nothing like my character anymore but I like this more so that's good :)
This one is a piece for a friend that got out of hand. I got lost in the lighting and contrast and I'm gonna let this sit for a bit and get back to it fresh.
This one is an experimentation with 3D software and perspective. The details are coming along but I'm not sure what to do to enhance the depth feeling. Also will get back to this.
A character from a game I like to sporadically play. There's a lot of creative freedom in this and it looks nothing like my character anymore but I like this more so that's good :)
Wednesday, 11 November 2015
Composition page
Monday, 2 November 2015
Destiny Hunter
Began starting to draw the characters I play as in games. Starting off with destiny.
Up next is probably my friends character and then Dark souls 2
Up next is probably my friends character and then Dark souls 2
Saturday, 10 October 2015
Monday, 21 September 2015
Ghosts of the forest
While working on a piece I disabled some layers and this came up. Pretty cool!
Will bea full piece next time I post it. No ghosts :)
Will bea full piece next time I post it. No ghosts :)
Monday, 7 September 2015
Sunday, 30 August 2015
Lineart practice
Working on my lineart skills. Both are still works in progress but I like where they're going.
This time around I spend relatively more time on pure lineart which is a good way to lay a good foundation.
I get little patterns and details right from the get-go so I can calculate that in when starting coloring and shading.
This time around I spend relatively more time on pure lineart which is a good way to lay a good foundation.
I get little patterns and details right from the get-go so I can calculate that in when starting coloring and shading.
Thursday, 20 August 2015
Basement joy
Trying out my cartoony style painting. Ended up with partly realistic one.
I didn't plan on doing a background but I wanted to work on this more. I liked the pose and I felt it needed a bit of a homely feel to it. Hence this weird circular basement type room.
So this took me a while, used some textures and redid the background completely at some point because the perspective was off.
I didn't plan on doing a background but I wanted to work on this more. I liked the pose and I felt it needed a bit of a homely feel to it. Hence this weird circular basement type room.
So this took me a while, used some textures and redid the background completely at some point because the perspective was off.
Wednesday, 19 August 2015
Quickstudies #14
Some more quickpaints. This time featuring Boromir from Lord of the rings, Geralt of Rivia from the Witcher series and some other thing I have no idea about :)
Yegh I can do better than this. Not my week
Yegh I can do better than this. Not my week
Tuesday, 11 August 2015
Friend portrait
Just a quick painting I did for a friend of mine.
Wasn't very hard. once I got the basic shapes down it was just finetuning the expressions and little details on the eyes nose and mouth.
Currently working on something bigger that's intended for my portfolio. Going in a bit of a cartoony happier style than I'm used to so I'm experimenting a bit.
Wasn't very hard. once I got the basic shapes down it was just finetuning the expressions and little details on the eyes nose and mouth.
Currently working on something bigger that's intended for my portfolio. Going in a bit of a cartoony happier style than I'm used to so I'm experimenting a bit.
Monday, 3 August 2015
Ryse, son of Rome
Made for a dear friend of mine. Inspired by Ryse: son of Rome (videogame)
Learned a bunch about armor reflections and soft/hard contrasts.
I do realise I need to work on my own basic line art skills. I've been doing a lot of studies as of late.
Learned a bunch about armor reflections and soft/hard contrasts.
I do realise I need to work on my own basic line art skills. I've been doing a lot of studies as of late.
Friday, 24 July 2015
Quickstudies #13
Tuesday, 21 July 2015
Forest heart concepts and paintover


I can't say much more about what is going on since that hasn't been made public yet.
More about the game here and here
Tuesday, 30 June 2015
A kids trust
Finished dragon age inquisition last week and was inspired by some of the landscapes. Decided to study it and it got out of hand. Worked on it more and more until I was happy with it. Trees!
Different version
Different version
Thursday, 11 June 2015
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