Thursday, 3 December 2015
Finally finished this one. Helena.
Based on a character in dark souls 2 I used to play with.
A short while back I did a study on a destiny character with an existing lighting situation. I then took what I learned from that and made this from the ground up.
I realized I need to study folds and cloth more. The complicity of multi directional lighting makes this tricky but with a decent set-up and focused lighting it's very well manageable.
Really happy with the results. Felt like I learned here.
Samma van Klaarbergen
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